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3D Environmental Design Manager

Posted yesterday

craft agencyNew York (NY)

SENIORITY

Manager

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About the role

This is a build role for a New York studio that has grown from one person to sixteen, with plans to grow to seventy in the next 10 years. You would be joining early to shape how it works, not to maintain something already built. The company is a family-owned American manufacturer, privately held for over sixty years, and the global leader in lighting control. This is an engineering-led business building a modern spatial and creative capability in-house, with the runway of a company that plans in decades.
The Role: You'll run the operational engine of the 3D and environments team, the group behind trade show experiences, built environments, product and architectural rendering, and an emerging VR/AR capability. The distinctive part is that you hold two worlds together at once: the physical discipline of fabricators, installation schedules, and construction timelines, and the digital work of real-time rendering, generative tooling, and spatial computing. You would lead a team of around seven, including the 3D Lead and rendering specialists, and manage roughly six concurrent external vendor relationships across fabrication, construction and AV integration. You own budgets from concept through breakdown, POs and invoicing. The Package $115,000 – $135,000 Onsite working Bonus, overtime and a car allowance 401k match, tuition reimbursement, flexible spending accounts Health, dental and life insurance Paid vacation scaling with tenure The Person You have around 8 years of experience in creative production, rooted in the built environment, ranging from trade show builds and experiential installations to end-to-end exhibition and production design. You have managed fabricators, exhibit houses and AV integrators, owned budgets, and led teams, and, crucially, you come from an architectural background and have a genuine curiosity about how rendering and real-time tooling have reshaped it.

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