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Senior 3D Generalist (Freelance)

Posted 10 days ago

alexkongmxNew York (NY)

SENIORITY

Senior

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About the role

Senior 3D Generalist (Freelance) Silverspoon.tv is seeking an experienced 3D Generalist Freelance artist to help on a current project. This opportunity starts with a 1 month freelance gig which can extend to a 3 months freelance contract and then turn into a permanent position. We offer a competitive salary and some really cool real-time projects to work on. We're looking at handling everything from the high-end gold/metallic look of ESPN, to the fun & kid-friendly characters for Nickelodeon, to college mascots & branded elements for CBS. So in terms of style, we're really looking for all-arounders.
Responsibilities:
  • Exhibit good color theory and technical expertise in architectural layout, lighting, scene composition, and environmental FX polish (bloom, color adjust, fog, etc.).Interpret concept art and sketches to create virtual characters, environments and props.
  • Apply advanced modeling and texturing techniques to support 3D/VFX real-time projects.
  • Optimize, refine and correct model geometry - often to technical specifications
  • Create solid, high fidelity textures of any given surface.
  • Create shaders for environment assets, volumetrics, decals, ambient effects, etc.
  • Perform a diverse array of 3D disciplines (i.e. animation, modeling, texturing, shading, lighting, rendering, effects, particle simulation) in a fast-paced production environment
  • Keep up to date with new technologies and continue to improve on existing workflow
  • Contribute to creating a diverse, equitable, and inclusive culture, where every employee feels a sense of belonging.
  • At minimum intermediate knowledge of Maya, Houdini, Cinema 4D, Blender or similar DCC.Knowledge of Substance Painter/Designer or similar DCC.Knowledge of Unreal Engine techniques for real-time production.
  • Must have a good foundation in hard surface modeling, texturing, shaders and lighting.
  • Strong visual perception and aesthetic sensibility, good use of color.
  • Strong communicator that requires minimal guidance in the execution of tasks.
  • Able to manage workflows efficiently and prioritize tasks when needed.
  • Flexibility to travel and work onsite/on set.
Desired Qualifications:
  • Complex, technical shader knowledge and background is a plus.
  • Experience with Houdini is a plus
  • Experience with Unreal Blueprints is a plus

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