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Freelance 3D Designer / Animator

Posted yesterday

bigstarcomNew York (NY)

SENIORITY

Senior

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About the role

BGSTR is seeking a freelance 3D Designer/Animator for a long-term booking. We're looking for a skilled Cinema 4D artist with strong motion graphics experience who thrives in both creative and technical projects across multiple styles. In this role, you'll collaborate with designers, animators, and creative directors to produce high-quality 3D animations, designs, and effects for a range of projects spanning broadcast, digital, film, and television. You should be proficient in Cinema 4D and After Effects, with the ability to solve technical challenges and explore innovative motion techniques. As a key contributor, you'll help refine workflows, recommend new tools, and push creative boundaries. This is a full-time freelance role and will require working onsite in our New York studio. Our office operates on a hybrid work model - work from home Fridays, in office Mondays - Thursdays.
Responsibilities: Develop High-Quality 3D Visuals: Transform concept art, sketches, and production-ready assets into visually striking 3D animations, motion graphics, and renderings. Ensure all visuals align with the project's creative vision and technical requirements. Adapt to Various Artistic Styles & Techniques: Work across a diverse range of visual styles, from photorealistic renders to stylized motion graphics, while maintaining high standards of quality and consistency. Execute Both Creative & Technical CGI Projects: Contribute to projects that require a mix of artistic creativity and technical problem-solving, including animation, modeling, texturing, lighting, and rendering for various media platforms. Collaborate with Cross-Functional Teams: Work closely with designers, animators, and project leads to ensure seamless integration of 3D assets into larger creative projects. Be proactive in addressing design challenges and optimizing workflows.
Qualifications: Excel in Maxon Cinema 4D and Adobe After Effects. X-Particles, Houdini or 3D based plugins knowledge is a plus. Minimum of 2+ years of motion graphics experience. Self-motivated, organized, and collaborative team player. Understanding of render farm pipelines and system management. Strong portfolio showing artistic and technical capabilities.

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