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Console Engineer

Posted today

enduring gamesAustin (TX)

SENIORITY

Senior

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About the role

Requirements: Expertise with developing for Nintendo hardware across generations Proficiency with platform tools used for profiling Low-level experience with systems, samples, and features unique to the hardware Strong background in C/C++ Strong background with Unreal Engine 5 Experience with modern engine APIs and language features Ability to assess, understand, and work productively in proprietary codebases Strong background with Unreal Engine 4 (UE4) a plus Proficiency with specialized rendering technologies like resolution scaling a plus Proficiency with customizing input systems a plus Expertise in multiple game development systems (player controller, physics, save game, etc.) a plus Proficiency in platform proprietary rendering and graphics APIs a plus Experience with Nintendo rich-presence systems, processes, and approvals a plus Experience with cross-platform and cross-play a plus

Before you apply

Applying takes about a minute. These four things decide how fast it moves after that.

Your profile is current

It's what we read first. Occupations, seniority and locations matter more than a long history.

Two examples you can talk through

Not a portfolio — just two pieces of work where you can explain the decisions and what you'd change.

A number in mind

What you're on now and what would make you move. We negotiate better when we know both.

Your notice period

Employers plan around it, and it's the question that stalls offers most often.

Once you apply, someone reads it and calls you before anything reaches the employer — usually within two working days.

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