Remote Staff Hero Designer: Combat & Traversal Lead
insomniacSeattle (WA)
Remote Staff Hero Designer: Combat & Traversal Lead
Posted yesterday
insomniacSeattle (WA)
SENIORITY
Lead
About the role
Insomniac is seeking a Staff level Hero Designer in Seattle to lead combat, traversal, and 3 Cs (Camera, Character, Controls) for upcoming projects. You will prototype, implement, and polish hero gameplay while guiding cross-disciplinary teams to world-class moment-to-moment gameplay.
The role requires hands-on technical implementation, strong creative leadership, and collaboration with Gameplay Programmers, Animators, VFX Artists, and Character Artists to deliver high-quality playable characters
Before you apply
Applying takes about a minute. These four things decide how fast it moves after that.
Your profile is current
It's what we read first. Occupations, seniority and locations matter more than a long history.
Two examples you can talk through
Not a portfolio — just two pieces of work where you can explain the decisions and what you'd change.
A number in mind
What you're on now and what would make you move. We negotiate better when we know both.
Your notice period
Employers plan around it, and it's the question that stalls offers most often.
Once you apply, someone reads it and calls you before anything reaches the employer — usually within two working days.
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