Mission Architect: Level Design & Gameplay (UE5)
wb games avalancheSalt Lake City (UT)
Mission Architect: Level Design & Gameplay (UE5)
Posted 8 days ago
wb games avalancheSalt Lake City (UT)
SENIORITY
Senior
About the role
WB Games / Avalanche, based in Salt Lake City, seeks a Mission Level Designer to guide the creative vision and execution of missions from concept through final implementation. You will shape gameplay, pacing, and spatial design while collaborating across design, art, audio, narrative, and engineering to deliver cohesive experiences.
The ideal candidate has industry experience owning missions, strong UE5 Blueprint skills, and a passion for immersive player journeys within the Wizarding World
Before you apply
Applying takes about a minute. These four things decide how fast it moves after that.
Your profile is current
It's what we read first. Occupations, seniority and locations matter more than a long history.
Two examples you can talk through
Not a portfolio — just two pieces of work where you can explain the decisions and what you'd change.
A number in mind
What you're on now and what would make you move. We negotiate better when we know both.
Your notice period
Employers plan around it, and it's the question that stalls offers most often.
Once you apply, someone reads it and calls you before anything reaches the employer — usually within two working days.
More like this
