Mission Architect: Level Design & Gameplay (UE5)

Posted 8 days ago

wb games avalancheSalt Lake City (UT)

SENIORITY

Senior

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About the role

WB Games / Avalanche, based in Salt Lake City, seeks a Mission Level Designer to guide the creative vision and execution of missions from concept through final implementation. You will shape gameplay, pacing, and spatial design while collaborating across design, art, audio, narrative, and engineering to deliver cohesive experiences. The ideal candidate has industry experience owning missions, strong UE5 Blueprint skills, and a passion for immersive player journeys within the Wizarding World

Before you apply

Applying takes about a minute. These four things decide how fast it moves after that.

Your profile is current

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Two examples you can talk through

Not a portfolio — just two pieces of work where you can explain the decisions and what you'd change.

A number in mind

What you're on now and what would make you move. We negotiate better when we know both.

Your notice period

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Once you apply, someone reads it and calls you before anything reaches the employer — usually within two working days.

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