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Game Developer

Posted today

hiredbuddyMadison (WI)

SENIORITY

Mid

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About the role

Project Description Join Hiredbuddy as an Entry-Level Game Developer to build engaging game features using Unity and C#. Work remotely, collaborate with a creative team, and grow your skills in a supportive environment. Ideal for recent graduates or self-taught programmers with a passion for gaming. Full Description
About the Role: Hiredbuddy is looking for a motivated Entry-Level Game Developer to join our dynamic remote team. In this role, you will contribute to the creation of engaging gaming experiences while building a strong foundation in game development. You will work closely with senior developers, designers, and artists to transform creative concepts into playable, polished features.
Key Responsibilities:
  • Collaborate with the development team to design, implement, and debug game mechanics and systems
  • Write clean, maintainable, and efficient code in C# and/or C++Use Unity or Unreal Engine to build and iterate on game levels, UI elements, and interactive features
  • Troubleshoot and resolve bugs reported during playtesting and QAOptimize game performance for various platforms, including PC, console, and mobile
  • Participate in code reviews and provide constructive feedback to peers
  • Stay updated on industry trends and emerging technologies
  • Contribute to a positive, communicative, and creative team culture
  • Technologies and Tools
  • Experience with Unity or Unreal Engine is essential
  • Strong grasp of C# (Unity) or C++ (Unreal)
  • Familiarity with version control systems like GitBasic understanding of 3D math, vectors, and matrices
  • Exposure to game physics and animation systems
  • Knowledge of agile development methodologies is a plus
  • Understanding of mobile or console deployment processes is advantageous
Who You Are:
  • Passionate about gaming and eager to learn from experienced professionals
  • Detail-oriented with strong problem-solving skillsAbility to work independently and manage time effectively in a remote setting
  • Excellent communication skills and a team-player mindset
  • Portfolio that demonstrates your enthusiasm for game development
  • Why Hiredbuddy
At Hiredbuddy, we believe in fostering talent and providing opportunities for growth. As an entry-level team member, you'll receive mentorship, hands-on experience, and the chance to work on projects that reach a global audience. We celebrate creativity, innovation, and diversity—our remote culture ensures you have the flexibility to thrive both personally and professionally. Join us in crafting immersive worlds and unforgettable player experiences. If you're ready to launch your career in game development, we'd love to hear from you! Requirements0–2 years of experience in game development or related coursework Bachelor’s degree in Computer Science, Game Design, or a related field (or equivalent self-taught experience) Working knowledge of Unity or Unreal Engine, with a portfolio of sample projects Proficiency in C# or C++Familiarity with version control (e.g., Git) Basic understanding of game design principles, mechanics, and player engagement Strong analytical and debugging skillsAbility to work effectively in a remote, collaborative environment Excellent written and verbal communication skills
Benefits:
  • Paid time off and holidays
  • Professional development stipend
  • Access to cutting-edge game development tools
  • Collaborative and inclusive team culture

Before you apply

Applying takes about a minute. These four things decide how fast it moves after that.

Your profile is current

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Two examples you can talk through

Not a portfolio — just two pieces of work where you can explain the decisions and what you'd change.

A number in mind

What you're on now and what would make you move. We negotiate better when we know both.

Your notice period

Employers plan around it, and it's the question that stalls offers most often.

Once you apply, someone reads it and calls you before anything reaches the employer — usually within two working days.

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