Senior Designer, Experience Design
Senior Designer, Experience Design
Posted 18 days ago
SENIORITY
Senior
About the role
- Own end-to-end design for features, flows and products, from discovery and concepting through high-fidelity UI, prototyping and developer handoff
- Translate business goals, user research and data into clear design decisions, and articulate the “why” behind every solution
- Partner with UX on journeys, task flows and information architecture, then bring them to life with strong visual and interaction design
- Build interactive prototypes in Figma (and code or AI-assisted tools where they help) to test ideas early and align stakeholders
- Contribute to and extend design systems (components, patterns, tokens and documentation) with consistency, accessibility and scale in mind
- Design responsive, accessible (WCAG 2.1 AA) experiences across web, mobile and emerging touchpoints, with a working understanding of how they get built
- Partner with engineering through build: annotated specs, design QA and pragmatic trade-offs that protect the experience
- Extend brand identities into digital products, including UI systems, motion and interaction, so the experience feels unmistakably like the client
- Present work to clients, including senior stakeholders, and help facilitate working sessions and workshops alongside creative leadership
- Use AI tools thoughtfully across your workflow (research synthesis, ideation, content exploration and rapid prototyping) and share what works with the team
- Mentor Designers and peers through critique, feedback and example
- 6+ years of digital design experience, including at least 2–3 years as a functioning senior level designer focused on product, UX/UI or experience design, ideally in an agency, consultancy or in-house product team
- A portfolio of shipped digital products or platforms that shows your process, including problem framing, flows, iteration and outcomes, rather than just final screens
- Expert-level Figma skills (components, variants, auto layout, prototyping, shared libraries); amongst other modern tools & software
- Strong visual design fundamentals: typography, layout, color, hierarchy and interaction detail
- Solid grounding in UX principles, usability heuristics and accessibility standards
- Experience designing within, contributing to or building a design system
- Working knowledge of front-end realities (responsive layouts, HTML/CSS, component-based development) and comfort collaborating closely with developers
- Confidence presenting and rationalizing work to clients and cross-functional teams
- Hands-on curiosity about AI-enabled design tools and how they're changing the craft
- Experience planning or running usability tests and user interviews
- Motion and interaction design skills (e.g., After Effects, Lottie, Rive)
- Prototyping in code or with AI-assisted builders (e.g., Figma Make, v0, Claude, et al.)A content design or UX writing sensibility
- Experience with complex B2B, e-commerce or enterprise platforms
- Familiarity with analytics, A/B testing or experimentation tools
- Shown knowledge of ecommerce and/or design support to larger platforms
Before you apply
Applying takes about a minute. These four things decide how fast it moves after that.
Your profile is current
It's what we read first. Occupations, seniority and locations matter more than a long history.
Two examples you can talk through
Not a portfolio — just two pieces of work where you can explain the decisions and what you'd change.
A number in mind
What you're on now and what would make you move. We negotiate better when we know both.
Your notice period
Employers plan around it, and it's the question that stalls offers most often.
Once you apply, someone reads it and calls you before anything reaches the employer — usually within two working days.
